﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using DARE.Tools;

namespace DARE
{
    ///// <summary>
    ///// Interface as priority system
    ///// </summary>
    //public interface IPriority
    //{
    //    /// <summary>
    //    /// Property of the priority
    //    /// </summary>
    //    int Priority { get; }

    //    /// <summary>
    //    /// Event raised when the priority changed
    //    /// </summary>
    //    event DataEvent<IOrderedAndDrawable> PriorityChanged;
    //}
}
